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Professional Development
for Educators

Guide your students boldly toward the future with our Epic Games Interactive 3D Educator Accelerators. Available Free! Contact us to get more info and get on the schedule!

Learn Robotics in Unreal Engine

Our team has created five uniquely engaging Hour of Code activities that teach coding concepts with Unreal Engine. Each activity has a lesson plan, step-by-step student guide, and walkthrough video. The activities and included project files are designed to be done in order from beginning to end as you increase your knowledge and experience with virtual robotics.

Free Download:
Unreal Engine Navigation Cheatsheet

1. ROBOT VEHICLES

Learn the important elements of building a 2-wheeled robot. This type of robot uses tank steering to drive and turn with two wheels. Code your robot to drive toward target destinations with a single command in the final challenge activity.

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2. SUMO ROBOTS

This lesson will explain why robots need sensors, how to use one to receive information, and how robots can make decisions based on that information. By the end of this activity you'll have a working sumo robot that you can upgrade and compete against other robots.

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3. SELF-DRIVING CAR

In this activity, the sensor and motor controls will be used to complete a new task. Imagine guiding a robot to a destination simply by drawing a line on the ground. You'll build a prize-winning autonomous delivery robot in the final exercise of this activity.

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4. COLLISION AVOIDANCE ROBOT

In this activity, students will learn how to use a distance sensor to detect objects in the path of their robot. The activity will use our line following robot, but it will upgrade it to stop if an object gets in its path. Complete the challenge activity by navigating a path while avoiding obstacles that cross your path.

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5. REMOTE-CONTROLLED
SOCCER BOTS

In this lesson students will learn how to map their motors to keyboard key presses, making a virtual remote control from their keyboard input. This will enable them to drive and control the robot’s movement from their keyboard. Complete the final activity by building, coding, and controlling a goal scoring robot!

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