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Professional Development

Unreal Engine

Introductory Concepts

Interactive 3D Skills: Rube Goldberg Learning Kit

Learn to design and build complex chain-reaction machines in Unreal Engine, exploring physics simulation and creative problem-solving. This project-based kit introduces core engine concepts in a fun, interactive way.

Dive into the world of physics simulation and game design with the Unreal Engine Rube Goldberg Learning Kit. This hands-on experience guides educators and students through the process of creating intricate chain-reaction machines within the powerful Unreal Engine environment. Participants will learn fundamental engine mechanics, physics asset manipulation, and Blueprint visual scripting to bring their complex contraptions to life. It's a fantastic way to introduce core STEM concepts and computational thinking through engaging, project-based learning.

LEARNING OBJECTIVES

  • Understand and apply basic physics concepts within Unreal Engine.

  • Utilize Unreal Engine's tools to place, manipulate, and interact with objects.

  • Learn the fundamentals of Blueprint visual scripting for creating interactions and triggers.

  • Develop problem-solving skills through designing and troubleshooting complex chain reactions.

  • Apply iterative design principles to refine and improve machine functionality.

  • Collaborate with peers (optional) to build larger, more complex machines.

AUDIENCE

Middle School and High School Educators & Students, CTE Programs (Game Design, Engineering, Physics), STEM Clubs, anyone interested in learning Unreal Engine basics through a creative project.

FREE UPCOMING TRAINING

March 15, 2026 4pm - 6pm MT

REGISTER


REQUIREMENTS

Hardware


Software

  • Unreal Engine (Version will be communicated in training prep)


Skills

  • Basic computer literacy. No prior Unreal Engine experience is required.

DELIVERY OPTIONS

Online, Hybrid, On-site

DURATION OPTIONS

  • Variable, adaptable for multiple class sessions or a longer project. Suggested minimum of 3-6 hours for introductory concepts and initial build

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